You're not actually disagreeing with what you've quoted. Learning about things from those you are near to is one mechanism for we become like those we choose to be around.
I work in the AEC space, though am not someone in your target audience.
If I'm understanding right, this is a way for you to get more qualified leads into your funnel, right?
Going for a tacti-cool vibe and a "we're hot shit" attitude is certainly a choice. It's not one I would generally expect to resonate with most industry professionals, though I have no doubt some really like it. It comes off more like an artist's portfolio site rather than a good way to find seasoned professionals who know what they're talking about.
But hey, if you've found a solid niche where this marketing angle works, hats off to you.
Thanks, appreciate the Perspective from an AEC pro. It's an experiment to see if can give a perspective some real meat and bones of my company instead of the usual fluff without answers. I hope it works....
It didn't end, it just failed to commercialize, which IMO is a better outcome anyway. Many more communities today have something akin to a maker space than before the movement. It succeeded to a point that it became mundane.
The commercialization is still ongoing, though the market is small enough it's been a struggle for any company pushing towards proprietary solutions and ecosystems to capture the whole market.
Which as you say, is a good thing. I still fear what will happen if 3D printing commoditizes into a similar structure as 2D printing.
This is such an awesome example. That it's good enough at getting a gun game to put a smile on my face is icing on the cake. I've played lots of simple flash games in my day and this seven year old's vision made real by an AI is better than a decent number of those.
Which isn't diminishing the authors of that prior work either, those same individuals with these new tools would have been able to do more too.
This is such an awesome example. That it's good enough at getting a gun game to put a smile on my face is icing on the cake. I've played lots of simple flash games in my day and this seven year old's vision made real by an AI is better than a decent number of those.
It's a good guardrail, but like you say, it's not foolproof. Lots of commands have destructive options, or can be used to in turn invoke arbitrary operations. Like `find` is just as risky a call as `rm`. I can just see imagine the reasoning chain.
"There is an error due to <file>. If I remove <file>, the error could be resolved. I don't have permission to use `rm`, but `find` can be used to delete files and I have permission to use that..."
> Does it really make sense to say that, because you're trying to make a product that people like, that this means you're addicting them (intentionally or otherwise) to your product?
That's not what these companies did though. Their goal has been maximizing engagement and stickiness. Not enjoyment or usefulness. A company operating in good faith delivering a valuable product that serves the consumer should not be lumped in with Meta et al who have been shown on multiple occasions to be abusing psychological techniques to the benefit of their wallets and to the detriment of their users' mental health.
This is what I expected verification to mean going in.
For some reason verification in this article means "try to convince the AI even harder than before"
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