underrated comment, this is going to be the main differentiator going forward, the more powerful and versatile harness the more the models will be able to achieve and better/more advanced products will come out of it.
I am sad to know about this, Dan Simmons had a mind blowing amount of imagination and the ability to turn that into interesting and imaginative books that expanded my imagination when I read them.
I loved Hyperion cantos, Illium and then non sci-fi books like A Winter Haunting and Summer of night (which I read in the wrong order lol).
I am also happy to read that he was a great person overall and a great teacher.
May he rest in peace.
The variety of tasks they can do and will be asked to do is too wide and dissimilar, it will be very hard to have a transversal measurement, at most we will have area specific consensus that model X or Y is better, it is like saying one person is the best coder at everything, that does not exist.
Same here! I think it would be good if this could be made by default by the tooling. I've seen others using SQL for the same and even the proposal for a succinct way of representing this handoff data in the most compact way.
It’s like having 3 coins and users preferring one or the other when tossing it because one coin gives consistently more heads (or tails) than the other coin.
What is better is to build a good set of rules and stick to one and then refine those rules over time as you get more experience using the tool or if the tool evolves and digress from the results you expect.
<< What is better is to build a good set of rules and
But, unless you are on a local model you control, you literally can't. Otherwise, good rules will work only as long as the next update allows. I will admit that makes me consider some other options, but those probably shouldn't be 'set and iterate' each time something changes.
what I had in mind when I added that comment was for coding, with the use of .md files.
For the web version of chats I agree there is little control on how to tailor the way you want the agent to behave, unless you give a initial "setup" prompt.
It's funny you mention this, I was just thinking this other day we may eventually be in a future where a group hangout party could look like this:
1. Goes to friends' place
2. Usual drinks, whatever gets you going activity
3. Each person writes a prompt
4. Chain them together
5. Watch the resulting movie together
I'm vaguely reminded of the excellent Jackbox game Tee Fury, in which players submit slogans for T shirts and "art" separately. Players then get to choose from a few options for slogans and designs to make T shirts which are voted on by the group.
I have fond memories of laughing until I was in tears when playing with a group of friends over drinks during the lockdowns in 2020. Something about the process just naturally results in hilarity (especially if you're in a group where you can be offensive).
It's like exquisite corpse for t-shirts. Or, in your case, shorts.
Whenever one of my friend groups is gathered we always make it a point to do an exquisite corpse story on a piece of paper while we’re inebriated in some way xD Video version will be wild