I’m currently working on an FUI for a short film with those sorts of principles in mind - a more “realistic” interpretation of what you might call “every day software” (in this case it’s for a call center of sorts).
There’s a sci-fi element but very much grounded in current day technologies so it’s the furthest thing away from the typical Marvel FUI.
One of the hardest challenges is making the UI “read” in film - that is getting the point of the action across while trying to remain truthful to some sort of sense of functionality. Oh, and also making it look interesting and/or feel original :)
Here’s an unused direction for that “call center” UI based on NeXT/Win95- I’ve actually since shifted to something quite different (more of a backend web app feel from the mid 2000s I’d say) for the final look but still thought it’d be fun to share this initial glimpse:
I'm a huge fan of the novel by Peter Watts and have been excited for this tribute since seeing the director's (Danil Krivoruchko) early look development work.