BTW, does anyone know if there is a transpiler I could use to write an image processing/geometry algorithm/animation algorithm once and then target whatever output language/platform combo is desired? I really dislike JavaScript, I am way more productive in e.g. C++, but I need to rewrite my algorithms from C++ into Java/Swift/JavaScript/Python/CUDA/Kotlin, depending on a platform I address, and frankly I am getting tired of that. I just want to have a vanilla algorithmic code that is pretty transferable across platforms (desktop/web/iOS/Android) automatically transpiled to another language as I need (with platform-specific stuff done in a custom fashion of course); I don't care about performance optimizations for that (no time for that per platform anyway). WebAssembly is supposed to help but it's still not there yet.
BTW, does anyone know if there is a transpiler I could use to write an image processing/geometry algorithm/animation algorithm once and then target whatever output language/platform combo is desired? I really dislike JavaScript, I am way more productive in e.g. C++, but I need to rewrite my algorithms from C++ into Java/Swift/JavaScript/Python/CUDA/Kotlin, depending on a platform I address, and frankly I am getting tired of that. I just want to have a vanilla algorithmic code that is pretty transferable across platforms (desktop/web/iOS/Android) automatically transpiled to another language as I need (with platform-specific stuff done in a custom fashion of course); I don't care about performance optimizations for that (no time for that per platform anyway). WebAssembly is supposed to help but it's still not there yet.
Thanks for any advice!