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Digital Foundry has a series of interesting articles about measuring input lag in console games; I think this is the first: http://www.eurogamer.net/articles/digitalfoundry-lag-factor-...


Interesting article. I'm not much of a console gamer (not much of a gamer anymore in general) but those figures are horrifying for a PC gamer to look at! 100-150ms lag (not counting any network lag on-top) would be pretty hard to swallow for me, but I'm biased and have a bit of a purest view on these things. I guess the most important thing is that you have fun - in which case, if the game achieves this but lags a bit, who cares?




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