Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Hm, does that mean they implicit accepted that 3% is a maximum price for a payment system to not count as profiteering?

And hence 27% is the price for the service of forcing you to use their app-store, sorry I mean non well working scam scanning, sorry I mean sup-par mac only build tools, ah wait I mean download cost, ... or maybe their sometimes abusive and often non-well working moderation, ah no that can't be it either. Maybe it's subvention the hardware cost as a iPhone only costs... wait... Why does it seem like profiteering no matter how I try to look at it??

Jokes aside, in app payments are basically only monetary processing. Now you can claim that in app-payments are subvention reduced up-front payments. But that only holds up up to some degree of average per-active-user payment. But at least the more revenue rich phone games to quite a bit above that.



3% sounds about right. That's the order-of-magnitude fee charged by commercial payment service providers (1 ... 5% in practice).




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: