Don't let DARPA find out about this or we'll have a public-private partnership between Valve and Raytheon operating functional manhack arcades in the next half life installment.
They already funded MMO's like EverQuest through Sony Online Entertainment / Verant Interactive, Inc. This was to facilitate the research for live battle "simulations" using the same technology for "theater operations." When I was researching this, I found a surprising amount of DoD/DARPA related funding into 3D graphics, and games.
It kind of gave me an uncanny valley vibe of irony, in the sense that my mind went to a place of a cosmic joke that the Demiurge was an AGI born out of these efforts and it's been live for who knows how long. But yeah, that's just my crazy side on the second part...
Yes very useful because bottleneck in nanoparticle and organic chemistry research is definitely a shitty online metaverse, now CERN researchers can finally come together to innovate!
What is the motivation for gaming companies to use this “thin layer API” in their games? Do they get a cut of some funding pool, or just some good karma?
If you can turn the problem into a game you've already solved it.. don't see the value here (except saving compute time by using humans for pattern recognition instead of computers).