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I think you're framing this the wrong way.

Is it fun to be a non-cheater, and join a multi-player game where there are other players using software cheats that let them easily beat you every single time?

I'm pretty sure I would quickly stop playing that game, and demand the publisher refund my money. That's just not fun.

And that's just as a casual gamer. For people who compete and win prizes, endorsements, etc., the stakes are a bit higher.

I'm not saying kernel-level rootkits installed on everyone's machine is the answer, but letting people cheat isn't going to work either.



Community-run and moderated servers easily fixed this issue decades ago. Maybe video games should be fun centers of community again instead of maximally isolating and atomizing skinner boxes designed to make children addicted to endlessly practicing and competing at worthless skills so the sunk cost keeps them buying loot boxes




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