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Given how grid-based combat works, I'm not even sure that D&D exists in a Euclidean-adjacent space time.


I demand at least a semblance of pythagorean distances for this reason; (N+M/2 is close enough for the distances involved in combat). The 5e default of diagonal moves being equal to grid-aligned moves is significantly more painful to my brain than dividing by two is.


Nothing in any of the D&D universes suggests that it follows the same physical laws as ours, and many, many things say otherwise.




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