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dwattttt
9 months ago
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Intel's Lion Cove P-Core and Gaming Workloads
Even more weirdly: affinity was set to the P cores, so it wasn't being scheduled on E cores at all.
Maybe it was spawning more threads than P cores, because it expected to be able to use all cores.
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Maybe it was spawning more threads than P cores, because it expected to be able to use all cores.