I always wonder about what sort of js engine such projects use since at the end of the day imo, it is all just a dance b/w js engine, html and css. Html & Css feels a little solved problem but the problem is of the js engine.
Sciter uses quickjs and I just checked and its like 35-36x times slower than V8 JIT
Also another interesting rabbit hole is that I found Duktape in the quickjs benchmarks and I saw
https://blogcpp.org/ as one of the projects within Duktape but I can't even see the project on github. We really need some better way of preserving open source stuff I guess
good callout wrt being slower than JIT. ofc for certain applications it's not a showstopper, ie, if you're not using javascript for your MVC but doing more of a progressive enhancement thing.
CSS2 is closer to trivial, but CSS3 is practically a 3D game engine with all of its matrix transforms, transitions, animations, variables - not to mention all the different layout schemes (Sciter blogged about introducing display:flex and display:grid two months ago)
The most interesting part of Sciter to me is that data persistence goes way beyond localStorage (string key: string value) or filesystem API, instead it's DyBase [0][1] behind the scenes, which looks to be a very intriguing style of storing trees of data in the host language's datatype (including whatever classes you define) without mucking about with the leaky abstractions of an ORM.
Sciter uses quickjs and I just checked and its like 35-36x times slower than V8 JIT
Also another interesting rabbit hole is that I found Duktape in the quickjs benchmarks and I saw https://blogcpp.org/ as one of the projects within Duktape but I can't even see the project on github. We really need some better way of preserving open source stuff I guess