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It's pretty interesting that OpenGL achieved its stated goal and is the graphics API with the highest degree of compatibility across many devices.
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Vulkan more or less also has that goal, but for then-current hardware 24 years later (2016). In this case (Intel HD Graphics 4400, Haswell?), there is unofficial support on Linux that can be enabled with some hacks, and it may or may not work. Similar support for my previous (desktop) AMD GPU generally worked fine. The situation for Haswell seems more iffy, though.



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