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Has anyone built any cross-platform games with Mono? I'm working on a little hobby project that I'd like to release in an installable version for Windows and Mac OS X, and I'm not really sure where to start. I've been so deeply rooted in the UNIX world for so long that I don't even have a guess about good solutions to Windows/Mac desktop application problems.


This uses mono as a scripting engine, it's a pretty advanced game engines and there are quite a few games that use it: http://unity3d.com/

It supports both windows and os x.


That looks really promising! And fun, to boot.

My game is very simple, graphically, and doesn't need 3D (it's a pattern and sound-based brain game, so it isn't fast and it isn't flashy; it's being written first as a web application, and then it'll be ported and enhanced for desktop and iPhone/Android)...but I might try to figure out a way to make it use 3D just to have an excuse to buy and tinker with Unity.




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