Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

So yet another flow-based language/framework? NoFlo is another recent one. Component-based is a very common modern game programming approach BTW. Google for "component entity system". It's a very cool hobby project but will not get wide traction I'm afraid...


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: